tag:blogger.com,1999:blog-3735892085020523136.post1102666247764569536..comments2024-03-17T23:33:45.645-07:00Comments on Bob Camp Cartoonist: The "ON MODEL" rutBob Camphttp://www.blogger.com/profile/08022224191403844652noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-3735892085020523136.post-41092320040991764382008-08-19T19:01:00.000-07:002008-08-19T19:01:00.000-07:00Thanks Vincent.Thanks Semaj,It's really nice t...Thanks Vincent.<BR/><BR/>Thanks Semaj,<BR/>It's really nice to hear someone say something nice about those R&St shows for a change. <BR/>We worked very fucking hard and some of the best directors in the business came out of that studio. I agree with you about Dexter's. It's OK to draw slow as long as you keep your action loose. Try experimenting as much as you can using different mediums too.<BR/><BR/>You're welcome Chris.<BR/><BR/>Thanks Anon, whoever you are.<BR/><BR/>Hey Peter. Good to hear from you. I always dug your boards!<BR/><BR/>Hey Monkeyfeather,<BR/>Thanks.<BR/><BR/>Hi James. your right, too much detail makes animation difficult fer sure.<BR/>Drawers of the world unite!<BR/><BR/>Hey Fuzzhound,<BR/>You're welcome!Bob Camphttps://www.blogger.com/profile/08022224191403844652noreply@blogger.comtag:blogger.com,1999:blog-3735892085020523136.post-57632950605555621202008-08-19T18:24:00.000-07:002008-08-19T18:24:00.000-07:00Hello Bob!Thanks for destilling into words your ye...Hello Bob!<BR/><BR/>Thanks for destilling into words your years of experience!!!<BR/><BR/>awsome!!<BR/>thank youLluis Fuzzhoundhttps://www.blogger.com/profile/09451664844996348532noreply@blogger.comtag:blogger.com,1999:blog-3735892085020523136.post-64525107239359679022008-08-18T21:19:00.000-07:002008-08-18T21:19:00.000-07:00wonderful words of wisdom! I feel the same way you...wonderful words of wisdom! I feel the same way you do about the "On Model thing", especially when I'm freelancing for people. I don't mind staying on model when I do stuff for clients( I want to at least have a good working relationship), but on my own time, I don't care much about "Using a model sheet", nor do I care for great amounts of detail on a character because, let's face it, too much detail is too hard to animate. I like to draw my characters in many ways possible, because that's the fun of being an animated cartoonist. Let loose the chains of oppression and set yourself free!James Sugruehttps://www.blogger.com/profile/03733708049327594249noreply@blogger.comtag:blogger.com,1999:blog-3735892085020523136.post-53943697102631611212008-08-18T07:27:00.000-07:002008-08-18T07:27:00.000-07:00As always, very insightful notes/thoughts. Very w...As always, very insightful notes/thoughts. Very well put indeed.monkeyfeatherhttps://www.blogger.com/profile/00904648052953152009noreply@blogger.comtag:blogger.com,1999:blog-3735892085020523136.post-43322186853466240592008-08-17T22:48:00.000-07:002008-08-17T22:48:00.000-07:00Wow, thanks for the mention. I've never had anyone...Wow, thanks for the mention. I've never had anyone speak so well of my off-model drawings. (Unless I missed the point, of course.)<BR/><BR/>The parts of the post without my name in them were good too.<BR/><BR/>PetePeterhttps://www.blogger.com/profile/10151164693457108910noreply@blogger.comtag:blogger.com,1999:blog-3735892085020523136.post-88801537731208118122008-08-17T14:19:00.000-07:002008-08-17T14:19:00.000-07:00Very nice post. I've also run into similar problem...Very nice post. I've also run into similar problems in drawing portraits and caricature where I spend a long time adding details only to realise my drawing doesnt look a thing like to original person. Ah well. I guess I just gotta keep pacticing.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3735892085020523136.post-74815607878853123272008-08-17T12:25:00.000-07:002008-08-17T12:25:00.000-07:00thanks bob! good stuff here.thanks bob! good stuff here.chrisallisonhttps://www.blogger.com/profile/03685522265059632195noreply@blogger.comtag:blogger.com,1999:blog-3735892085020523136.post-25522391135040677362008-08-17T12:09:00.000-07:002008-08-17T12:09:00.000-07:00One thing I absolutely loved about the Games Ren &...One thing I absolutely loved about the Games Ren & Stimpy episodes is how each episode reflected the directors' vision. The ones directed by Chris Reccardi are especially outstanding, because he put so much energy into his stories and characters.<BR/><BR/>Dexter's Lab, under Genndy Tartakovsky's watch did the same thing. My favorite episodes tend to be the ones storyboarded by Paul Rudish, Craig McCracken, and Don Shank.<BR/><BR/>I might need some help bringing my own characters to life. I have a serious habit of drawing things slowly, even with construction and lines of action, and trying to make things "perfect".Yeldarb86https://www.blogger.com/profile/10131603833394294520noreply@blogger.comtag:blogger.com,1999:blog-3735892085020523136.post-22216755371311900232008-08-17T08:47:00.000-07:002008-08-17T08:47:00.000-07:00And the congregation says Yes! Very well put.And the congregation says Yes! <BR/>Very well put.Vincent Wallerhttps://www.blogger.com/profile/03505903461868673973noreply@blogger.com